| 000 | 01191nam a2200277 a 4500 | ||
|---|---|---|---|
| 001 | 16224831 | ||
| 008 | 120426s2011 njua 001 0 eng d | ||
| 010 | _a 2010017618 | ||
| 020 | _a9780131387683 (pbk. : alk. paper) | ||
| 020 | _a0131387685 | ||
| 040 |
_aDLC _cDLC _dDLC _dBD-DhAAL |
||
| 082 | 0 | 0 |
_a005.2/75 _222 |
| 100 | 1 | _aSanders, Jason. | |
| 245 | 1 | 0 |
_aCUDA by example : _ban introduction to general-purpose GPU programming / _cJason Sanders, Edward Kandrot. |
| 260 |
_aUpper Saddle River, NJ : _bAddison-Wesley, _c2011. |
||
| 300 |
_axix, 290 p. : _bill. ; _c23 cm. |
||
| 500 | _aIncludes index. | ||
| 505 | 0 | _aWhy CUDA? why now? -- Getting started -- Introduction to CUDA C -- Parallel programming in CUDA C -- Thread cooperation -- Constant memory and events -- Texture memory -- Graphics interoperability -- Atomics -- Streams -- CUDA C on multiple GPUs -- The final countdown -- Appendix A : advanced atomics. | |
| 650 | 0 |
_aApplication software _xDevelopment. |
|
| 650 | 0 | _aComputer architecture. | |
| 650 | 0 | _aParallel programming (Computer science) | |
| 700 | 1 | _aKandrot, Edward. | |
| 942 | 0 | 0 | _02 |
| 999 |
_c12129 _d12129 |
||